Narrative Design für Indie-Entwickler

Narrative Design für Indie-Entwickler

Narrative Design für Indie-Entwickler

Edwin McRae

20,72 €
IVA incluido
Disponible
Editorial:
Fiction Engine
Año de edición:
2019
Materia
Creación literaria y guías de creación literaria
ISBN:
9780473486693
20,72 €
IVA incluido
Disponible
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Kurzer und cleverer Rat wie ihr Story in euer Indie-Spiel bekommt."Ein zugängliches, praktisches Handbuch für einen der kniffligsten und lohnendsten Aspekte der Spieleentwicklung. Narrative Design für Indie-Entwickler steckt voller unkomplizierter, leicht umsetzbarer Ratschläge. Es lohnt sich!" - Chris Bourassa, Creative Director von Darkest Dungeon"Die wahre Stärke des Buchs ist, dass es sich direkt an Indie-Entwickler richtet und die dazu passenden Beispiele gleich mitliefert." - Steve Ince, Schöpfer von Captain Morgane and the Golden TurtleIhr wollt ein Videospiel machen? Toll!Ihr wollt eine Geschichte erzählen? Fantastisch!Ihr wollt ein Videospiel machen, das eine Geschichte erzählt? Was? Seid ihr verrückt?!Das war ein Scherz – oder so ähnlich. Ihr müsst nicht verrückt sein, um mit eurem Indie-Spiel eine gute Geschichte zu erzählen, aber ihr solltet schon den Verstand verloren haben. Damit meine ich, ihr solltet alles aus eurem Hirn verbannen, was euch Hollywood oder Triple-A über Spiele und Stories gelehrt haben. Füllt euren Verstand stattdessen mit all jenen Dingen, die mit eurem kleinen Budget tatsächlich funktionieren.Dreiakt-Struktur? Als ob ihr ein riesiges Dreieck durch einen winzigen Kreis quetschen wollt.Heldenreise? Damit werdet ihr so schnell nirgendwo landen.Autorität des Autors? Ihr wollt mich aufziehen, oder?Egal ob ihr ein Indie-Entwickler seid oder ein Narrative Designer, der in der Indie-Szene arbeiten möchte – Narrative Design für Indie-Entwickler: Erste Schritte ist das erste aus einer Reihe von Büchern, die euch in bewährte Methoden des Storytellings für Indie-Spiele einführen wird. Methoden, mit denen ihr die Vorstellungskraft eurer Spieler sprengen werdet und nicht euer Budget.Wer bin ich? Und wisst ihr überhaupt, wie komisch es sich anfühlt, euch selbst in der dritten Person zu beschreiben?Edwin McRae arbeitet seit vielen Jahren als Narrative Designer in der Indie-Szene. Nun hat er all seine hart erarbeitete Erfahrung und seine Weisheit zusammengeworfen und in ein lehrreiches Buch verpackt.Für weniger als ein Hearthstone-Willkommenspaket oder ein paar Hundert Clash of Clans-Edelsteine könnt ihr nun herausfinden, wie ihr Spieler mit eurer Story in euer Indie-Spiel hineinzieht und sie unterhaltet.Ihr wollt ein Indie-Spiel machen, das eine Geschichte erzählt?Cool

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